That's what I've mostly read too...The entity limit is 512 if I'm correct ? My map has below 350, so is it the server plugins adding too many entities ?
Posted by Ricochet
Iirc, after one of the recent steam updates for CS 1.6, the entity limit should now be ~1800. Btw, I see these errors occasionally in the servers i play (zombie mod); the server managers say they occur because of some faulty 3rd party plugins.
Try playing around with cl..updaterate and cl..cmdrate, see if it helps.
1800 ? Is this officially announced somewhere ? The server I'm dealing with has a lot of private plugins so that could very well be one of the causes. If the entity limit is really raised to amounts like that then it's very unlikely that the problem is in the map itself ?
And yeah tincho it's sad that aperture didn't work because I really loved that map, especially aperture2 :/
Posted by makiza
Everyone have no clue what the error means.
"Reliable channel overflowed" means something like "the server is sending too much shit that i can't handle." and happens when you do lot of stuff at the same time.
If it was for the entities then will be a crash with the "No free edicts" error.
If it's your server's fault then start removing plugins one by one until you remove the broken one.
If it's your map's fault then find another one. There's hundreds of maps here.
Well thanks for explaining. I was wondering because the error only happens on certain maps, what is it in the map that causes it then ? I know by now it's the servers plugins causing it. I'm not running any servers, just trying to get my map to work there.
And I can tell this is definitely not caused by speedhack :D