Problem with map

Blue points

By Alus 9 months ago

Hello. In my map there are some blue points, I wanted to know how to avoid them or why they are where they are. In picture can't see them, I don't know why but one line there are. Bluepoints

5 posts 424 views
  • You must be a member

Replies

  • shash7's Levels
    • P2: Drudge
      Points: 1,026
    • E1: Helper
      EF: 16
    • C1: Member
    • A5: Veteran
      Account Age: 4 years
    Posted 9 months ago

    Check in hammer if there is a small gap between the brushes.
    It should probably come up ad a leak though.

    If no then maybe the texture is like that.

    • Helpful x 1
    User Title
    Got no fuel, running on pure a
  • Alus's Levels
    • P1: Beggar
      Points: 377
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 9 months ago

    Posted by shash7

    Check in hammer if there is a small gap between the brushes.
    It should probably come up ad a leak though.

    If no then maybe the texture is like that.

    Checked. No gaps there. But I "checked for problems" and there was "invalid solid texture" error, maybe I was too much manipulated vertexes and that's why there were these blue points. Going to check it.

    That is de_dust textures and I think that's ain't textures problem.

    Could it be problem of vertexes? Because these points are only where are edited "spike" or "cylinder", maybe I'm too much manipulated them.

    Keep beering!
  • MPD's Levels
    • P2: Drudge
      Points: 2,649
    • E1: Helper
      EF: 3
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 9 months ago

    Some of these problems appears when people play with clipping tool, vertex tool or hallowing.

    User Title
    cs 1.6 mapper
  • Alus's Levels
    • P1: Beggar
      Points: 377
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 9 months ago

    Posted by MPD

    Some of these problems appears when people play with clipping tool, vertex tool or hallowing.

    Yeah, that could be, because I played with vertex tool.

    Keep beering!
  • Santi's Levels
    • P1: Beggar
      Points: 240
    • E2: Guide
      EF: 24
    • C1: Member
    • A5: Veteran
      Account Age: 4 years
    Username
    Santi
    Posted 8 months ago

    So you tried to create some kind of cliff or mountain ground where you can stand on?. I supose you used null texture for non-visible faces right? That blue line you are seeing is the water that is behind the sand brush. You should re-do the sand structure or try to fix it as it is, linking the vertices that are appart from each other.

    User Title
    Bananite
  • You must be a member