Hitbox modify (?)

possible or not?

By avinin1 9 months ago

Hello, guys..I'm into some test in order to change the defaulted-low 1.6 hitboxes to make them more 1.5 alike (which is somewhere between 1.6 to source, alittle bigger than GO too)

I tried to change the value in the .qc file and made the .mdl but nothing changed in game, its doesn't even kick me for chaging them (mp_consistency 1) so I guess I'm doing something not right?

Thanks in advance

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    Posted 9 months ago

    Im not very famaliar with 1.6... isnt mp _consistancy 1 doing the same sort of thing as sv _pure in source?

    Which would mean to my mind that if you have a custom compiled leet, urban (wnatever) model in your CS folders, then it will simply ignore that and revert to the original models in the GCFs models instead. The thing is sv_pure doesnt kick you for doing this, it just forces standard content.

    I decompiled a CS player model to check and I cant see any other way to effect the hitboxes other than what you've done. So either its something to do with the server settings not letting you use your model, or the recompiling is messing up somehow. Maybe try making some small visual change to the skin so you can see if its actually your recompiled model appearing in-game?

    Messiah
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