[VHE] Fog

By BenderLV 11 months ago

How can I create fog in valve hammer editor? I am using env_fog, but it does nothing :(

Please, help...

8 posts 690 views
  • You must be a member

Replies

  • fishheads's Levels
    • P1: Beggar
      Points: 115
    • C1: Member
    • A2: Tenderfoot
      Account Age: 11 months
    Posted 11 months ago

    try this http://twhl.info/tutorial.php?id=155

    or

    http://twhl.info/tutorial.php?id=114

    or

    http://gamebanana.com/tuts/9035

    my fav

    http://twhl.info/tutorial.php?id=78

    just not shure adding fog to a map for multi player will be any good

    • Agree x 1
    User Title
    Bananite
  • Takatalvi's Levels
    • P2: Drudge
      Points: 3,296
    • E1: Helper
      EF: 1
    • C1: Member
    • A3: Apprentice
      Account Age: 2 years
    Posted 11 months ago

    The fog only works in OpenGl.

    User Title
    hokkaminu.deviantart.com
  • BenderLV's Levels
    • P1: Beggar
      Points: 256
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 11 months ago

    I forgot to say, that I am mapping for HL1. Actualy for Counter-Strike 1.6

    Bananite
  • fishheads's Levels
    • P1: Beggar
      Points: 115
    • C1: Member
    • A2: Tenderfoot
      Account Age: 11 months
    Posted 11 months ago

    since this is in cs 1.6 threads it was understood , let me know how your project works out good luck

    User Title
    Bananite
  • HazarD.'s Levels
    • P3: Peasant
      Points: 12,055
    • E1: Helper
      EF: 11
    • C2: Treehouse Member
    • A4: Graduate
      Account Age: 2 years
    Username
    HazarD.
    Posted 11 months ago

    Use the env_fog entity..

    User Title
    Source/GoldSrc Reviewer.
  • Max (von A)'s Levels
    • P2: Drudge
      Points: 2,442
    • E1: Helper
      EF: 4
    • C2: Treehouse Member
    • A6: Elder
      Account Age: 7 years
    Posted 11 months ago

    Ok, no problem, you should put the env _ fog entity, somewhere on the map (works as light _ environment), and you put with the following values


    Tab "Class Information"

    Clase: env_fog

    Atributtes:

    Fog density (0.01 > value> 0): put 0.0005

    This is a bit dense fog, but acceptable. More density? try increasing the value: 0.001

    Fog color (R G B): here choose a color (preferably dark gray color or 128 128 128)

    Tab "Attributes":

    • Start active (you mark this box allways)

    I hope you have been helpful.

    User Title
    Mapper
  • BenderLV's Levels
    • P1: Beggar
      Points: 256
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 11 months ago

    Posted by Max (von A)

    Ok, no problem, you should put the env _ fog entity, somewhere on the map (works as light _ environment), and you put with the following values


    Tab "Class Information"

    Clase: env_fog

    Atributtes:

    Fog density (0.01 > value> 0): put 0.0005

    This is a bit dense fog, but acceptable. More density? try increasing the value: 0.001

    Fog color (R G B): here choose a color (preferably dark gray color or 128 128 128)

    Tab "Attributes":

    • Start active (you mark this box allways)

    I hope you have been helpful.

    Thank you! It was very helpful!

    Bananite
  • Max (von A)'s Levels
    • P2: Drudge
      Points: 2,442
    • E1: Helper
      EF: 4
    • C2: Treehouse Member
    • A6: Elder
      Account Age: 7 years
    Posted 10 months ago

    You're welcome, friend. All other queries on mapping and entities do not hesitate to ask, I will try always to help if I know.

    User Title
    Mapper
  • You must be a member