Ez_Jamin G3A3 on Soldier11 anims

Reposted by natko

Ez_jamin G3A3 on Soldier11 animations


  • PeeWee's included
  • custom sounds
  • Buy menu image


    Credits:

    Soldier11 - anims
    Ez_Jamin - G3 Model
    Teh Snake - G3 textures, hand textures
    Lakedown - sounds
    I dunno - sounds
    Jinx 786 - previous compile
    Treasure - render
    CadeOpreto. - Hand rig, css port, compile, magpocket model/textures

Oh noes! You're not a Member!

Want access to cool stuff? As a member you can:

  • Post. Give the submitter your thoughts on this Skin.
  • Say Thanks. Show your appreciation by sending the submitter points.
  • Stamp Posts. Let other posters know what you think of their posts.
  • Rate. Give this Skin a rating out of 10.
  • Flag. Alert moderators and warn members of a problem with this Skin.
  • Vote. Vote the submitter for the Monthly Awards.
  • Subscribe. Get notified when this submitter submits again.

Interested? Register or Login

Comments

  • Razork's Levels
    • P1: Beggar
      Points: 98
    • A4: Graduate
      Account Age: 2 years
    Posted 1 year ago

    el arma se ve algo vieja... pero buen skin ;) // the weapon looks some old... but good job skin!

    Bananite
  • CadeOpreto's Levels
    • P3: Peasant
      Points: 8,119
    • A5: Veteran
      Account Age: 4 years
    Posted 1 year ago

    oh, old submission. ;)

    User Title
  • Pete3D's Levels
    • P4: Worker
      Points: 55,364
    • E1: Helper
      EF: 3
    • A6: Elder
      Account Age: 7 years
    Username
    Pete3D
    Posted 1 year ago

    Ouch, downsizing those textures seems to have hurt it pretty badly. Seeing as the textures were intended for source and have very little painted lighting, they overall look really blurry and flat.

    I've no idea how the UV layout on this model is, but perhaps it'd be possible to cut down the textures of this model onto multiple 512s? You'd get a much better result with the textures, and even more so if you painted some lighting back onto the textures to make up for the lack of definition.

    Also, are you running 'gl-max-size 512' in your config.cfg? (the - should be _ there, but dumb post formatting won't let me) By default it's 256 which resizes all textures ingame to smaller size, and since lots of custom stuff for GoldSrc CS uses 512s you might be missing out.

  • KillerExe_01's Levels
    • P3: Peasant
      Points: 12,344
    • E1: Helper
      EF: 9
    • A4: Graduate
      Account Age: 4 years
    Moderator
    Posted 1 year ago

    The other sounds are by Vunsunta as far as I can tell.

    User Title
    Sound Super Moderator
  • WarriorSixTactical's Levels
    • P1: Beggar
      Points: 781
    • A3: Apprentice
      Account Age: 2 years
    Posted 1 year ago

    Awesome! I just love that buttstock magazine pouch, I have one of those on my AR-10. :)

    5.56x45

Credits

Submitter
CadeOpreto's Levels
  • P3: Peasant
    Points: 8,119
  • A5: Veteran
    Account Age: 4 years
Username
CadeOpreto
(Creator/Co-creator)
Key Authors
CadeOpreto.
Teh Snake
treasure
Original Authors
Soldier11
Ez_Jamin
Jinx 786
LakeDown

Rating

Expert
9.20/10
Based off 5 rating(s)

Additional Info

Model Class
Hacked Custom Model
Texture Class
Custom Texture

Stats

Post Count
5
ViewCount
11,618
Downloads
4,161
Date Added
1 year ago
Date Modified
1 year ago

License

N/A

Share

Embed Code
Code to use:

More embeddable images

Bookmark and Share