Another hard-worked skin. About the model, first of all, the design is quite conceptual. The thought of adding a knife and a scope worked well. But I am disappointed with the application of the design. First of all, the knife is placed as if a knife was made to push through two metal stands under the barrel. Looks unoriginal. You could have tried to take out the knife blade and then place it at a right angle, not the whole knife thing. About the scope, I think extending the base out a little would have looked good. The whole scope seems to be like bolted down into the gun. I noticed that you have also attached a silencer...which is fitted oke.
Next the textures, the glove and the sleeve textures are okay and look good upon the gun. Wooden textures, is also fine. Now for the metallic parts, they were just added a cloudy effect to make it look like a camo. Cheap way, but it worked. The one thing I find unrealistic is the difference between the scope and rec textures...The scope are a little darker, UNORIGINAL. Nothing more here, EE is okay.
Anims, the idle ones, are actually not completely idle. You could have tried adding some breathing motion on the hands. Just a 2bnoted point. Reload anims, what? I mean he pulls out the mag in super slo motion and then suddenly gets an anxiety attack of pulling that plug so fast? I like the shoot anims, they dont have any cons. The draw anims are simple but they are also nicely done.. :D
About the final notes, try making a good render. Renders are the first impression of a skin on GB..so try to work on them. You can follow these tutorials :-
Last thing about the origins, they suck.. You are just making the animations look bad and no fucking untrained soldier on the planet moves with his gun pushed out forward. Try a better one.