Makes the cells in jail_andaman map close faster, in order to keep terrorists inside cells in the beginning og each round
#include#include #define CELLDOOR_SPEED "500" new bool: g_bCheckKeyValue; public plugin_precache() { register_plugin( "jail_andaman Fast doors", "0.0.1", "hornet" ); new szMap[ 32 ]; get_mapname( szMap, charsmax( szMap ) ); if( equal( szMap, "jail_andaman" ) ) g_bCheckKeyValue = true; } public pfn_keyvalue( iEnt ) { if( !g_bCheckKeyValue || !is_valid_ent( iEnt ) ) return PLUGIN_CONTINUE; static szClassName[ 32 ], szKeyName[ 32 ], szValue[ 32 ]; copy_keyvalue( szClassName, charsmax( szClassName ), szKeyName, charsmax( szKeyName ), szValue, charsmax( szValue ) ); if( equal( szClassName, "func_door" ) && ( equal( szValue, "celler_venstre" ) || equal( szValue, "celler_hoejre" ) ) ) { DispatchKeyValue( iEnt, "speed", CELLDOOR_SPEED ); } return PLUGIN_CONTINUE; }
This script is an AMX mod X script, that makes the cell doors close faster in the jail_andaman map. This is scriptet by Hornet from amxmodx.org, so I will not take any credits. Many people asked for something like this, because the terrorists were able to escape the cells in the beginning of each round when the cell doors were closing.

