de_Stormfront

Stormfront Version 2:

This is the Stormfront! there is one huge cannon inside of a bunker... locked gates which only open by force ... barbwire... and one order...

storm the front.

The brave Terrors have to bring this campaign to a good ending and defeat the evil forces of CT by destroying the cannon or command room.

GL&HF

papercoffee aka JoKeR

Download 891 kb

Oh noes! You're not a Member!

Want access to cool stuff? As a member you can:

  • Post. Give the submitter your thoughts on this Map.
  • Say Thanks. Show your appreciation by sending the submitter points.
  • Stamp Posts. Let other posters know what you think of their posts.
  • Rate. Give this Map a rating out of 10.
  • Flag. Alert moderators and warn members of a problem with this Map.
  • Vote. Vote the submitter for the Monthly Awards.
  • Subscribe. Get notified when this submitter submits again.

Interested? Register or Login

Comments

  • papercoffee avatar
    papercoffee
    Availability
    Offline
    Points Level
    Drudge Points Level icon
    Drudge
    2,830 points
    Exemplary Feedback Level
    Helper Exemplary Feedback Level icon
    Helper
    2 EF's
    Account Age Level
    Elder Age Level icon
    Elder
    6 years old
    Clearance Level
    Member Clearance Level icon
    Member
    • Report icon
    3 years ago:

    Posted by Anonymous It has sort of classic UT feel which obviously a good thing, but the map certainly isn't playable with those huge r_speeds. You should learn about the game engine limitations.

    Also the whole thing just looks kinda ugly to me, especially with those shitty HL default textures here and there. Some of the corridors kind of clueless too.

    It is more a ET feeling I did try to implement.
    But thank you for your critic.

    Coffee_addicted avatar
    User Title
    Coffee_addicted
  • Anonymous
    • Report icon
    3 years ago:

    It has sort of classic UT feel which obviously a good thing, but the map certainly isn't playable with those huge r_speeds. You should learn about the game engine limitations.

    Also the whole thing just looks kinda ugly to me, especially with those shitty HL default textures here and there. Some of the corridors kind of clueless too.

  • papercoffee avatar
    papercoffee
    Availability
    Offline
    Points Level
    Drudge Points Level icon
    Drudge
    2,830 points
    Exemplary Feedback Level
    Helper Exemplary Feedback Level icon
    Helper
    2 EF's
    Account Age Level
    Elder Age Level icon
    Elder
    6 years old
    Clearance Level
    Member Clearance Level icon
    Member
    • Report icon
    3 years ago:

    watch you language dumb-ass...

    Coffee_addicted avatar
    User Title
    Coffee_addicted
  • Strafeman avatar
    Strafeman
    Availability
    Offline
    Account Age Level
    Graduate Age Level icon
    Graduate
    4 years old
    Clearance Level
    Member Clearance Level icon
    Member
    • Report icon
    3 years ago:

    IT IS A FULL SHEET!!!!!!!!!!!!

    Bananite

Credits

Key Authors
papercoffee
Map build

Submitter

papercoffee avatar
papercoffee
Availability
Offline
Points Level
Drudge Points Level icon
Drudge
2,830 points
Exemplary Feedback Level
Helper Exemplary Feedback Level icon
Helper
2 EF's
Account Age Level
Elder Age Level icon
Elder
6 years old
Clearance Level
Member Clearance Level icon
Member

papercoffee
(Creator/Co-creator)

Rating

10.00/10
Based off 1 rating(s)

Details

Development State
Final/Stable
Version
2
Maximum Players
32

Stats

Post Count
4
ViewCount
2,269
Downloads
919
Date Added
3 years ago
Date Modified
3 years ago

DevNotes

  • Software : Valve Hammer Editor
  • Inspiration : RTCW Enemy Territory
  • Tutorials : thewall.de

License

N/A

Share

Code to use:

More embeddable images

Bookmark and Share